Небесная стрела бесконечных клинков Черта 14
Для этой страницы ещё нет перевода.
Вы можете помочь сообществу с переводом через Скрипторий.
Вы можете помочь сообществу с переводом через Скрипторий.
Source War of Immortals
Usage imbued into a ranged weapon ikon
imbued into a ranged weapon ikon
Each shot you launch multiplies itself with spiritual blades, rings, and other missiles that shower upon your foes. Your weapon ikon gains the following abilities.
Immanence Whenever you successfully Strike an enemy with your weapon ikon, up to two enemies adjacent to the target take spirit damage equal to your weapon ikon's damage dice as they are struck by duplicated missiles.
Transcendence—Heaven Rains an Ending (transcendence) You shoot an arrow that multiplies into a dense cloud of weapons. Make one ranged Strike with a –2 penalty against each enemy you are aware of within a cone as long as your weapon's first range increment. Roll the damage only once for all targets, and all the Strike's damage is spirit damage instead of its normal type. Each attack counts toward your multiple attack penalty, the penalty doesn't increase until you have made all your attacks.
Usage imbued into a ranged weapon ikon
imbued into a ranged weapon ikon
Each shot you launch multiplies itself with spiritual blades, rings, and other missiles that shower upon your foes. Your weapon ikon gains the following abilities.
Immanence Whenever you successfully Strike an enemy with your weapon ikon, up to two enemies adjacent to the target take spirit damage equal to your weapon ikon's damage dice as they are struck by duplicated missiles.
Transcendence—Heaven Rains an Ending (transcendence) You shoot an arrow that multiplies into a dense cloud of weapons. Make one ranged Strike with a –2 penalty against each enemy you are aware of within a cone as long as your weapon's first range increment. Roll the damage only once for all targets, and all the Strike's damage is spirit damage instead of its normal type. Each attack counts toward your multiple attack penalty, the penalty doesn't increase until you have made all your attacks.